Tag: DAWNTAINED


Bugs and suggestions

October 20, 2017

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SUGGESTIONS
add ::home command
add ::afk command that makes you sit (people like those alot)
making a rdt (random drop table) that will drop extra items on a certain %
armour store in edgeville
when you examine Stardust it should maybe explain itself because not everyone knows what it is.
might be a good idea to set a timer on the crashed star which actives when you start mining it, and because of the time you can’t do it yourself and might need 1 or 2 more people to succesfully mine the star (it might make the star more social)
when handing in the stardust i got more addy then mith. and no coal
also, when you turn in the stardust it’s cool to have a certain % of getting a dragon hatchet from it (because it mines the stardust really fast)
once the star location was in barbarian village i found out there is not teleport to it.

FIXES
mining animation glitching
being in make-over mage and pressing the X makes you go (fixes when relog)
price check doesn’t work when you rightclick the money pouch
cape store says the capes are 112 coins while they are 99.999 coins
skilling stores don’t sell big fishing nets or rods bait etc..
agility course animations could be better instead of walking through obstacles
in the gnome agility course the second tree has a climb-up option that doesn’t work or display which level you need to climb it
barbarian agility course doesn’t work fully

some might be helpful some might not

-xray0571

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Updates 18/10/2017

October 18, 2017

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The topic is titled for tomorrows update here it is:

Game modes have been scrapped, we now have these modes. XP Rate has been set to 1 rate, 500xp per hit. We will commence fixing the bugs which have been posted on forums on Friday, so lookout for a huge update on Saturday. Currently i am aware that some animations are messed up, we will be also fixing it with this update.

Evil trees have been added (as you can see we modified quest tab this is not the final version, we want to condense it even more):

EXP Well has been added:

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Bugs and some suggestions

October 15, 2017

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-Barbarian course dosen’t work.

-Barbarian course texture looks wierd ( like the path is water )

-Black dragon puzzle from “puzzle master” isn’t completeable.

-Wall bugged at Al kharid tanner.

-Theres 2 “max” at home ( 1 at furnace and 1 at general store )

-Add if you press ESC you close interfaces ( if you ESC closed bank )

-Add if you press SPACE you continue.

-Add Achievment rewards shop

-Teleport interfaces should be updated.

-There should be added more teles ( specially more skilling teles, WC FARM…)

-Wildernes teleport obelisks dosent work

-Sitting down while resting bugged.

-Add master capes ( 120 skillcapes )

-Flecthing interfaces dosent shop pictures

-Fletching bows makes strung bows instead of unstrung bows.

-Add shift drop

-Only 1 yew tree at camelot ( infront of church ) is cuttable. Also magic trees isn’t cutable.

-Add more fishing spots at fishing guild.

-Fish spots at Catherby ( infront of range spore ) is misplaced.

-Fishing shrimps dosent give any fishing xp.

-Add *All but one* in bank.

-Add placeholders in bank.

-Bank tabs dosent work.

-Cutting bolttips from gems shows fletching icon on xp tracker.

-Swinging pickaxe when mining is bugged.

-Furnace a mining guild is placed ontop of dung entrance.

-Can’t use any furnace, tried at mining guild, Edgeville and lumbridge none off these seems to work

-Trade olivia at catherby farm patch shows clothes store, if you talk to here you get the farm store.

-Farm patches dosent work?

-Hunting xp shows as summoning icon on xp tracker.

-Hunting lvl displays as summoning icon under run energy ( Icons beside minimap )

What i’ve found testing some stuff, some suggestions and some bugs.

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Upcoming Updates – 06/10/2017

October 6, 2017

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Most players have reported a FPS drop, i am currently working to port the client over to hardware rendering (OpenGL), so people can achieve a better FPS.

So far: Drawing Sprites, Drawing fonts is completed.

At this stage the client doesn’t look in a playable state, here are a few images:

Got Some model vertices drawing in OpenGL

When i got the textures drawing (Funny image):

POH maybe in HD:

This is taking a bit of time, however we do not wish to rush this as a low FPS is a major concern for the future of our player base after a finished beta. So its best if we get it all correct now.

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